Shops
Add the following shop into your data/shops.lua
Fishing = {
name = 'Fishing Shop',
blip = {
id = 59, colour = 67, scale = 0.8
},
inventory = {
{name = 'fishing_rod', price = 100, metadata = {
label = 'Wooden Rod',
description = "Rarity: Starter \n\n Difficulty: Hard \n\n Rod Sensitivity: +8% \n\n A wooden fishing rod made by hand. Provides different bonuses while fishing.",
rarity = 'common',
sensitivity = 8,
time = 3,
presses = 15
}},
{name = 'fishing_rod', price = 200, metadata = {
label = 'Fiberglass Rod',
description = "Rarity: Competent \n\n Difficulty: Hard \n\n Rod Sensitivity: +12% \n\n A fiberglass fishing rod. Provides different bonuses while fishing. ",
rarity = 'uncommon',
sensitivity = 12,
time = 4,
presses = 15
}},
{name = 'fishing_rod', price = 500, metadata = {
label = 'Metal Rod',
description = "Rarity: Expert \n\n Difficulty: Medium \n\n Rod Sensitivity: +16% \n\n A fishing rod made from mixed metals. Provides different bonuses while fishing.",
rarity = 'rare',
sensitivity = 16,
time = 5,
presses = 15
}},
{name = 'fishing_rod', price = 750, metadata = {
label = 'Graphite Rod',
description = "Rarity: Professional \n\n Difficulty: Medium \n\n Rod Sensitivity: +20% \n\n A fishing rod made from mixing graphite and carbon fiber by hand. Provides different bonuses while fishing.",
rarity = 'epic',
sensitivity = 20,
time = 4,
presses = 10
}},
{name = 'fishing_rod', price = 1000, metadata = {
label = 'Carbon Fiber Rod',
description = "Rarity: Master \n\n Difficulty: Easy \n\n Rod Sensitivity: +24% \n\n A fishing rod made from pure carbon fiber by hand. Provides different bonuses while fishing.",
rarity = 'legendary',
sensitivity = 24,
time = 3,
presses = 8
}},
{name = 'bait', price = 25, metadata = {
label = 'Live Fishing Bait',
description = "Rarity: Starter \n\n Bonus Fish: +12% \n\n Catching Speed: +10% \n\n Lure Power: +8% \n\n Live fishing bait commonly used in rivers. Provides different bonuses while fishing.",
image = 'live_bait',
rarity = 'common',
type = 'live',
extra = 12,
speed = 10,
power = 8
}},
{name = 'bait', price = 50, metadata = {
label = 'Live Fishing Bait',
description = "Rarity: Competent \n\n Bonus Fish: +18% \n\n Catching Speed: +15% \n\n Lure Power: +12% \n\n Live fishing bait commonly used in rivers. Provides different bonuses while fishing.",
image = 'live_bait',
rarity = 'uncommon',
type = 'live',
extra = 18,
speed = 15,
power = 12
}},
{name = 'bait', price = 75, metadata = {
label = 'Live Fishing Bait',
description = "Rarity: Expert \n\n Bonus Fish: +24% \n\n Catching Speed: +20% \n\n Lure Power: +16% \n\n Live fishing bait commonly used in rivers. Provides different bonuses while fishing.",
image = 'live_bait',
rarity = 'rare',
type = 'live',
extra = 24,
speed = 20,
power = 16
}},
{name = 'bait', price = 100, metadata = {
label = 'Live Fishing Bait',
description = "Rarity: Professional \n\n Bonus Fish: +35% \n\n Catching Speed: +25% \n\n Lure Power: +20% \n\n Live fishing bait commonly used in rivers. Provides different bonuses while fishing.",
image = 'live_bait',
rarity = 'epic',
type = 'live',
extra = 35,
speed = 25,
power = 20
}},
{name = 'bait', price = 150, metadata = {
label = 'Live Fishing Bait',
description = "Rarity: Master \n\n Bonus Fish: +50% \n\n Catching Speed: +30% \n\n Lure Power: +24% \n\n Live fishing bait commonly used in rivers. Provides different bonuses while fishing.",
image = 'live_bait',
rarity = 'legendary',
type = 'live',
extra = 50,
speed = 30,
power = 24
}},
{name = 'bait', price = 25, metadata = {
label = 'Lure Fishing Bait',
description = "Rarity: Starter \n\n Bonus Fish: +12% \n\n Catching Speed: +10% \n\n Lure Power: +8% \n\n A type of lure bait commonly used in fresh water lakes. Provides different bonuses while fishing.",
image = 'lure_bait',
rarity = 'common',
type = 'lure',
extra = 12,
speed = 10,
power = 8
}},
{name = 'bait', price = 50, metadata = {
label = 'Lure Fishing Bait',
description = "Rarity: Competent \n\n Bonus Fish: +18% \n\n Catching Speed: +15% \n\n Lure Power: +12% \n\n A type of lure bait commonly used in fresh water lakes. Provides different bonuses while fishing.",
image = 'lure_bait',
rarity = 'uncommon',
type = 'lure',
extra = 18,
speed = 15,
power = 12
}},
{name = 'bait', price = 75, metadata = {
label = 'Lure Fishing Bait',
description = "Rarity: Expert \n\n Bonus Fish: +24% \n\n Catching Speed: +20% \n\n Lure Power: +16% \n\n A type of lure bait commonly used in fresh water lakes. Provides different bonuses while fishing.",
image = 'lure_bait',
rarity = 'rare',
type = 'lure',
extra = 24,
speed = 20,
power = 16
}},
{name = 'bait', price = 100, metadata = {
label = 'Lure Fishing Bait',
description = "Rarity: Professional \n\n Bonus Fish: +35% \n\n Catching Speed: +25% \n\n Lure Power: +20% \n\n A type of lure bait commonly used in fresh water lakes. Provides different bonuses while fishing.",
image = 'lure_bait',
rarity = 'epic',
type = 'lure',
extra = 35,
speed = 25,
power = 20
}},
{name = 'bait', price = 150, metadata = {
label = 'Lure Fishing Bait',
description = "Rarity: Master \n\n Bonus Fish: +50% \n\n Catching Speed: +30% \n\n Lure Power: +24% \n\n A type of lure bait commonly used in fresh water lakes. Provides different bonuses while fishing.",
image = 'lure_bait',
rarity = 'legendary',
type = 'lure',
extra = 50,
speed = 30,
power = 24
}},
{name = 'bait', price = 25, metadata = {
label = 'Deep Sea Fishing Bait',
description = "Rarity: Starter \n\n Bonus Fish: +12% \n\n Catching Speed: +10% \n\n Lure Power: +8% \n\n Deep sea fishing bait commonly used in oceans and salt water fishing areas. Provides different bonuses while fishing.",
image = 'deepsea_bait',
rarity = 'common',
type = 'deepsea',
extra = 12,
speed = 10,
power = 8
}},
{name = 'bait', price = 50, metadata = {
label = 'Deep Sea Fishing Bait',
description = "Rarity: Competent \n\n Bonus Fish: +18% \n\n Catching Speed: +15% \n\n Lure Power: +12% \n\n Deep sea fishing bait commonly used in oceans and salt water fishing areas. Provides different bonuses while fishing.",
image = 'deepsea_bait',
rarity = 'uncommon',
type = 'deepsea',
extra = 18,
speed = 15,
power = 12
}},
{name = 'bait', price = 75, metadata = {
label = 'Deep Sea Fishing Bait',
description = "Rarity: Expert \n\n Bonus Fish: +24% \n\n Catching Speed: +20% \n\n Lure Power: +16% \n\n Deep sea fishing bait commonly used in oceans and salt water fishing areas. Provides different bonuses while fishing.",
image = 'deepsea_bait',
rarity = 'rare',
type = 'deepsea',
extra = 24,
speed = 20,
power = 16
}},
{name = 'bait', price = 100, metadata = {
label = 'Deep Sea Fishing Bait',
description = "Rarity: Professional \n\n Bonus Fish: +35% \n\n Catching Speed: +25% \n\n Lure Power: +20% \n\n Deep sea fishing bait commonly used in oceans and salt water fishing areas. Provides different bonuses while fishing.",
image = 'deepsea_bait',
rarity = 'epic',
type = 'deepsea',
extra = 35,
speed = 25,
power = 20
}},
{name = 'bait', price = 150, metadata = {
label = 'Deep Sea Fishing Bait',
description = "Rarity: Master \n\n Bonus Fish: +50% \n\n Catching Speed: +30% \n\n Lure Power: +24% \n\n Deep sea fishing bait commonly used in oceans and salt water fishing areas. Provides different bonuses while fishing.",
image = 'deepsea_bait',
rarity = 'legendary',
type = 'deepsea',
extra = 50,
speed = 30,
power = 24
}},
{ name = 'fishing_basket', price = 2000 },
},
locations = {
vec3(-3411.86, 964.23, 8.35)
},
targets = {
}
},